1992 in video games

Summary

1992 saw many sequels and prequels in video games, such as Dragon Quest V, Final Fantasy V, Sonic the Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting, Lethal Enforcers, Mortal Kombat and Virtua Racing.

List of years in video games
+...

The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II for the second year in a row, while also being the year's highest-grossing entertainment product. The year's best-selling home system was the Game Boy for the third year in a row, while the year's best-selling home video games were Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis and the Super NES port of Street Fighter II, which were both also the year's highest-grossing home entertainment products.

Top-rated games edit

Game of the Year awards edit

The following titles won Game of the Year awards for 1992.

Awards Game of the Year Publisher Genre Platform Ref
Chicago Tribune Street Fighter II Capcom Fighting Super NES [1]
Electronic Gaming Awards [2]
Electronic Gaming Monthly (EGM) [3]
European Computer Trade Show (ECTS) [4]
GameFan Golden Megawards [5]
Game Informer [6]
Golden Joystick Awards [7][8]
Gamest Awards Street Fighter II Dash (Champion Edition) Capcom Fighting Arcade (CP System) [9]
Chicago Tribune The Legend of Zelda: A Link to the Past Nintendo Action-adventure Super NES [1]
GameFan Golden Megawards Cybernator (Assault Suits Valken) Masaya Games Run and gun Super NES [5]
Streets of Rage 2 Sega Beat 'em up Sega Genesis [5]
Wonderdog JVC Musical Industries Platform Sega CD [5]
PC Engine Fan Far East of Eden II: Manji Maru Hudson Soft Role-playing PC Engine CD-ROM² [10]

Famitsu Platinum Hall of Fame edit

The following video game releases in 1992 entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40.[11]

Title Developer Publisher Score (out of 40) Genre Platform
Dragon Quest V: Tenkū no Hanayome Chunsoft Enix 36 Role-playing Super Famicom
Shin Megami Tensei Atlus Atlus 36
I Love Mickey & Donald: Fushigi na Magic Box (World of Illusion) Sega AM7 Sega 36 Platformer Sega Mega CD
Street Fighter II Capcom Capcom 35 Fighting Super Famicom
Mario Paint Nintendo R&D1 Nintendo 35 Art

Financial performance edit

Highest-grossing arcade games edit

The year's highest-grossing game worldwide was Street Fighter II, which alone accounted for an estimated 60% of the global arcade game market, according to Coinslot magazine.[12][13] The following table lists the year's top-grossing arcade games in Japan, the United Kingdom, United States, and worldwide.

Market Title Coin drop revenue Inflation Manufacturer Genre Ref
Japan Street Fighter II: The World Warrior Un­known Un­known Capcom Fighting [14][15][16]
United Kingdom Street Fighter II: The World Warrior $456 million $951 million Capcom Fighting [12]
United States Street Fighter II / Champion Edition Un­known Un­known Capcom Fighting [17][18]
Worldwide Street Fighter II: The World Warrior Capcom Fighting [12]

Japan edit

The following titles were the top ten highest-grossing arcade games of 1992 in Japan, according to Gamest, Game Machine and Famicom Tsūshin (Famitsu) magazines.

Rank Gamest[14] Game Machine[15] Famicom Tsūshin (Famitsu)[16]
Title Type Points
1 Street Fighter II: The World Warrior Street Fighter II / Dash Software kit 7795 Street Fighter II: The World Warrior
2 Street Fighter II Dash (Champion Edition) Final Lap 2 Standard/deluxe 3821 Final Lap 2
3 Captain Commando F1 Exhaust Note Dedicated 3464 Street Fighter II Dash
4 Garō Densetsu: Shukumei no Tatakai (Fatal Fury) Tetris (Sega) Software kit 3402 F1 Exhaust Note
5 Final Lap 2 Columns Software kit 3218 Final Lap
6 Knights of the Round Super Volley '91 (Power Spikes) Software kit 3140 Coca-Cola Suzuka 8 Hours
7 Sonic Wings (Aero Fighters) Terminator 2: Judgment Day Dedicated 2937 Super Monaco GP
8 F-1 Grand Prix Clutch Hitter Software kit 2748 Driver's Eyes
9 WWF WrestleFest Garō Densetsu: Shukumei no Tatakai Software kit 2401 Tetris (Sega)
10 Hacha Mecha Fighter Super Monaco GP Standard/deluxe 2347 Virtua Racing

United States edit

In the United States, the following titles were the highest-grossing arcade video games of 1992.

Rank RePlay[17] Play Meter Amusement & Music Operators Association (AMOA)[19][20][21] AMAA[22]
Dedicated arcade cabinet Arcade conversion kit
1 Street Fighter II / Champion Edition Street Fighter II[18] Street Fighter II: Champion Edition WWF WrestleFest Street Fighter II: Champion Edition,
Mortal Kombat,
Neo Geo MVS,
Terminator 2: Judgment Day
2 World Heroes,
Art of Fighting,
X-Men,
Lethal Enforcers,
Mortal Kombat,
Steel Talons,
Space Lords,
Final Lap 2 / Final Lap 3,
Coca-Cola Suzuka 8 Hours,
Virtua Racing
Un­known Street Fighter II: The World Warrior,
Terminator 2: Judgment Day,
Race Drivin',
X-Men
Captain America and The Avengers,
Road Riot 4WD,
Sunset Riders,
Super High Impact
3
4
5 Suzuka 8 Hours
6 Un­known
7
8
9
10

Australia edit

On Australia's Timezone monthly arcade charts published in the June 1992 issue of Leisure Line magazine, Capcom's Street Fighter II: Champion Edition was the top-grossing arcade conversion kit and Konami's X-Men was the top-grossing dedicated arcade cabinet.[23]

Best-selling home systems edit

Rank System(s) Manufacturer Type Generation Sales
Japan USA Europe Korea Worldwide
1 Game Boy Nintendo Handheld 8-bit 1,910,000[24] 4,000,000[25] 6,000,000[26] Un­known 11,910,000+
2 Super NES / Super Famicom Nintendo Console 16-bit 3,580,000[24] 5,600,000[27] 2,030,000[28] 20,000[29] 11,230,000+
3 Mega Drive / Genesis Sega Console 16-bit 400,000[24] 5,100,000[27] 2,660,000[28] 76,000[29] 8,236,000+
4 Nintendo Entertainment System Nintendo Console 8-bit 820,000[24] 2,700,000[25] 3,030,000[28] 110,000[29] 6,660,000+
5 IBM PC IBM Computer 3,400,000[30]
6 Macintosh Apple Inc. Computer 2,500,000[31]
7 Master System Sega Console 8-bit < 50,000[32] 2,235,000[28] 180,000[29] 2,415,000+
8 Compaq Computer (PC) Compaq Computer 1,500,000[30]
9 Game Gear Sega Handheld 8-bit 250,000[24] 800,000[32] 320,000+ (UK)[33] Un­known 1,370,000+
10 NEC PC-88 / PC-98 NEC Computer 1,120,000[34][35] Un­known Un­known Un­known 1,120,000+

Best-selling home video games edit

Sonic the Hedgehog 2 and Street Fighter II each sold 5 million units worldwide in 1992,[36][37] making them the year's highest-grossing entertainment products.[38] The following home video games sold more than 1 million units worldwide in 1992.

Rank Title Platform Sales Revenue
Japan United States Europe Worldwide Nominal Inflation
1 Sonic the Hedgehog 2 Mega Drive/Genesis Un­known 2,000,000[39] 1,750,000+[40][41] 5,000,000[36] $450 million[38] $940 million
Street Fighter II Super NES 2,000,000+[42][43] 2,000,000[44] 200,000+[45] 5,000,000[37] Un­known Un­known
3 Dragon Quest V: Tenkū no Hanayome Super Famicom 2,800,000[46][47] 2,800,000+[48] $200 million+[49] $420 million+
4 Super Mario Kart Super NES 2,000,000+ < 1,000,000[39] 2,000,000+ Un­known
Final Fantasy V Super Famicom 2,000,000+ 2,000,000+
6 The Legend of Zelda: A Link to the Past Super NES Un­known 1,000,000[39] Un­known 1,000,000+

The following table lists the year's top-selling home video game releases in several markets, including Europe, Japan, South Korea, and the United States.

Market Title Platform Sales Ref
Europe Sonic the Hedgehog 2 Sega Mega Drive 1,750,000+[40][41] [50]
Japan Dragon Quest V: Tenkū no Hanayome Super Famicom 2,800,000[46][47] [51][52]
South Korea Street Fighter II Super Comboy Un­known [50]
United States Sonic the Hedgehog 2 Sega Genesis 2,000,000 [39]
Street Fighter II Super NES 2,000,000 [44]

Asia edit

In Japan and South Korea, according to Famicom Tsūshin (Famitsu) magazine, the following titles were the top ten best-selling home video game releases of 1992.

Rank Japan[51] South Korea[50]
Title Platform Sales Title Platform
1 Dragon Quest V: Tenkū no Hanayome[52] Super Famicom 2,800,000[46][47] Street Fighter II Super Comboy
2 Final Fantasy V Super Famicom 2,000,000+[43][53] Final Fantasy V
3 Super Mario Kart Super Famicom 2,000,000+[43] Dragon Quest V
4 Street Fighter II Super Famicom 2,000,000+[42][43] Arang Jeonseol (Fatal Fury)
5 Romancing SaGa Super Famicom < 1,170,000[54] Ranma ½: Hard Battle
6 Super Mario Land 2: 6-tsu no Kinka Game Boy Un­known
7 Mario Paint Super Famicom
8 Dragon Ball Z: Super Saiya Densetsu Super Famicom < 730,000[55]
9 Hoshi no Kirby (Kirby's Dream Land) Game Boy Un­known
10 Super Famista (Super Batter Up) Super Famicom

Europe edit

The following titles were the top three best-selling home video game releases of 1992 in Europe and the United Kingdom.

Rank Europe[50] United Kingdom[45]
Title Platform Sales Title Platform Sales
1 Sonic the Hedgehog 2 Mega Drive 1,750,000+[40][41] Sonic the Hedgehog 2 Mega Drive 1,000,000+[40][56]
2 Road Rash II Mega Drive Un­known Street Fighter II Super NES 200,000
3 Mario Paint Super NES Un­known Amiga Un­known

In the United Kingdom, the following titles were the top-selling home video games of each month in 1992.

Month Game consoles Home computers Ref
Mega Drive Super NES Master System NES Game Boy Amiga Spectrum
January WWF WrestleMania (home computers) [57]
February Robocod Sonic the Hedgehog Super Mario Bros. 3 Super Mario Land Grand Prix 1 Un­known [58][59]
March QuackShot Asterix 1st Division Manager Un­known [60][61][62]
April Desert Strike Un­known Project-X Un­known [63][61][64]
May Un­known Super Kick Off John Madden[65] Un­known [66]
June Un­known Champions of Europe Rescue Rangers Sensible Soccer Italia '90 [67][68][69]
July Taz-Mania Un­known Wimbledon [70][71][72]
August Olympic Gold[61] Un­known Un­known Un­known Un­known Rainbow Islands [73][74]
September Alien 3[61] WWF Super WrestleMania Un­known Un­known Un­known [75][76][77]
October Street Fighter II (Super NES) [45][78]
November Sonic the Hedgehog 2 (Mega Drive) [45][61][79]
December [80][81][82]

United States edit

In the United States, the following titles were the top three best-selling home video games of 1992.

Rank Title Publisher Genre Sales Platform Ref
1 Sonic the Hedgehog 2 Sega Platformer 2,000,000 Sega Genesis [39]
Street Fighter II Capcom Fighting 2,000,000 Super NES [44]
3 The Legend of Zelda: A Link to the Past Nintendo Action-adventure 1,000,000 Super NES [39]

The following titles were the best-selling home video games of each month for video game consoles (home consoles and handheld consoles) in 1992.

Month NES Super NES Sega Genesis TurboDuo Game Boy Atari Lynx Ref
June Un­known Final Fantasy II Un­known Un­known Un­known [83]
August Yoshi Street Fighter II Evander Holyfield's Real Deal Boxing Super Mario Land Batman Returns [84]
September Turtles in Time [85]
October Tecmo Super Bowl Street Fighter II NHLPA Hockey '93 Cosmic Fantasy 2 Kirby's Dream Land NFL Football [78][86]
November John Madden Football '93 Air Zonk Super Mario Land 2 [87][88]
December Sonic the Hedgehog 2 Batman Returns [89]

The following titles were the top-selling personal computer games on the monthly PC Research charts in 1992, as reported by Electronic Games magazine.

Month MS-DOS games MS-DOS educational games Amiga Macintosh CD-ROM Ref
May Hardball III [90]
June Aces of the Pacific Where in the World Is Carmen Sandiego? [91]
July [92]
August Links [93]
September Falcon 3.0: Operation Fighting Tiger [94]
October King's Quest VI Civilization Prince of Persia Battle Chess [95]

Events edit

Hardware releases edit

Game releases edit

Video game platforms
DOS MS-DOS
GB Game Boy
GG Game Gear
Lynx Atari Lynx
Neo Neo Geo
NES Nintendo Entertainment System
PCE TurboGrafx-16 / PC Engine
SMD Sega Mega Drive / Genesis
SMS Master System
SNES Super NES
  
  

January–March edit

Month Day Title Platform(s) Genre(s) Source(s)
J
A
N
U
A
R
Y
The Addams Family GB Action [100][101]
The Addams Family NES Action [101][102]
Art Alive! SMD Edutainment [101]
Back to the Future Part III SMD Adventure [101]
Beetlejuice GB Action [100]
Big Nose the Caveman NES Action [101]
Bucky O'Hare NES Action [102]
Cowboy Kid NES Action [101][102]
Darkwing Duck PCE Action [101]
Die Hard NES Action [101][102]
Dirty Larry: Renegade Cop Lynx Action [101]
Heavy Nova SMD Action [101]
Hydra Lynx Action [101]
Lynx Casino Lynx Simulation [101]
Mario Lemieux Hockey SMD Sports [101]
Monster in My Pocket NES Action [102]
Nightshade NES Action [102]
Pinball Jam Lynx Simulation [101]
Pit-Fighter Lynx Action [101]
Prince of Persia GB Action [100]
Rampart NES Adventure [101][102]
Rings of Power SMD Role-playing [101]
Sword Master NES Action-adventure [101][102]
Trouble Shooter SMD Action [101]
Wheel of Fortune Featuring Vanna White NES Game show [101][102]
The Games: Winter Challenge SMD Sports [101]
11 Super Adventure Island SNES Action [103]
14 Super Fantasy Zone SMD Shoot 'em up [104]
25 Dragon Ball Z: Legend of the Super Saiyan SNES Role-playing [105]
28 Romancing SaGa SNES Role-playing [106]
31 Football Frenzy Arcade Sports [107]
Soul Blazer SNES Role-playing [108]
F
E
B
R
U
A
R
Y
Adventure Island GB Action [100][109]
Alisia Dragoon SMD Action [110]
Asteroids GB Action [100]
Boggle Plus GB Puzzle [100][109]
California Games SMD Sports [109]
F-15 Strike Eagle NES Simulation [102][109]
Godzilla 2: War of the Monsters NES Action [102][109]
Hudson Hawk NES Action [102]
InfoGenius Productivity Pak: Berlitz German Translator GB Educational [109]
M.C. Kids NES Action [102][109]
Paperboy SMD Action [109]
Q*bert GB Puzzle [100]
Sesame Street: Countdown NES Edutainment [102]
Super Smash TV SNES Action [109]
Star Trek: 25th Anniversary NES Action [102]
Star Trek: 25th Anniversary GB Action [100]
Super Spy Hunter NES Action [102][109]
Tiny Toon Adventures: Babs' Big Break GB Action [100]
Xenon 2: Megablast SMD Shoot 'em up [111]
14 Soccer Brawl Arcade Sports [107]
21 Football Frenzy Neo Sports [107]
28 Contra III: The Alien Wars SNES Action [112]
M
A
R
C
H
The Addams Family SNES Action [113]
Baseball Heroes Lynx Sports [113]
Desert Strike SMD Action [113]
Fisher-Price: Firehouse Rescue NES Edutainment [102][113]
G.I. Joe: The Atlantis Factor NES Action [102][113]
Ghoul School NES Action [102][113]
InfoGenius Productivity Pak: Berlitz German & Japanese Translator GB Educational [113]
Kid Chameleon SMD Action [113]
Missile Command GB Action [100][113]
PGA Tour Golf SNES Sports [113]
Star Wars: The Empire Strikes Back NES Action [102]
The Terminator SMD Action [113]
Toki Lynx Action [113]
Ultima Underworld: The Stygian Abyss DOS Role-playing [114]
Where in Time Is Carmen Sandiego? SMD Educational [113]
Wizards & Warriors III: Kuros: Visions of Power NES Action [102]
13 Soccer Brawl Neo Sports [107]
16 Mutation Nation Arcade Action [107]
20 Shining Force SMD Role-playing [115]
23 Last Resort Arcade Shoot 'em up [107]
27 Arcana SNES Role-playing [116]
Rival Turf! SNES Action [117]

April–June edit

Month Day Title Platform(s) Genre(s) Source(s)
A
P
R
I
L
Crystal Mines II Lynx Action [118]
Devilish: The Next Possession SMD Action [118]
Double Dragon SMD Beat 'em up [118]
Earnest Evans SMD Action [118]
George Foreman's KO Boxing GG Sports [118]
Hatris NES Puzzle [102][118]
Hook NES Action [102][118]
The Mutant Virus: Crisis in a Computer World NES Action [102]
Paperboy 2 NES Action [102][118]
Paperboy 2 GB Action [100][118]
Square Deal GB Simulation [100]
Super Skweek Lynx Action [118]
Toxic Crusaders NES Action [102][118]
Wizardry II: The Knight of Diamonds NES Role-playing [102]
5 Aerobiz SNES Simulation
15 Baseball Stars 2 Arcade Sports [107]
17 Mutation Nation Neo Action [107]
24 Last Resort Neo Shoot 'em up [107]
27 Kirby's Dream Land GB Action [119]
28 Baseball Stars 2 Neo Sports [107]
30 Ninja Commando Arcade Shoot 'em up [107]
M
A
Y
Ballistix PCE Sports [120]
NBA All-Star Challenge 2 GB Sports [100][120]
Night Creatures PCE Action [120]
Rampart Lynx Action [120]
Roundball: 2 on 2 Challenge NES Sports [102]
Super Battletank SNES Simulation [120]
Turn and Burn: The F-14 Dogfight Simulator GB Action [100]
5 Wolfenstein 3D DOS First-person shooter [121]
25 King of the Monsters 2 Arcade Fighting [107]
29 Ninja Commando Neo Shoot 'em up [107]
J
U
N
E
Ferrari Grand Prix Challenge NES Sports [102]
High Stakes Gambling GB Simulation [100]
Indiana Jones and the Fate of Atlantis DOS Graphic adventure [122]
15 Andro Dunos Arcade Shoot 'em up [107]
19 King of the Monsters 2 Neo Fighting [107]

July–September edit

October–December edit

See also edit

References edit

  1. ^ a b Carter, Chip; Carter, Jonathan (December 25, 1992). "The Best of '92 That Kept You Playing and Playing..." Chicago Tribune. Tribune Media Services. Retrieved September 15, 2021.
  2. ^ "The 1993 Electronic Gaming Awards: Here are Your Votes for the Year's Best Games". Electronic Games. Vol. 1, no. 7 (April 1993). March 16, 1993. pp. 38–9.
  3. ^ "Electronic Gaming Monthly's Buyer's Guide". Electronic Gaming Monthly. 1993. pp. 13–24.
  4. ^ "News: And the Winner is..." (PDF). Computer and Video Games. No. 139 (June 1993). May 15, 1993. p. 14.
  5. ^ a b c d "Golden Megawards: GameFan's Best of 1992". GameFan. Vol. 1, no. 3. January 1993. pp. 70–1.
  6. ^ "25 Years Of Game Informer's GOTY Awards". Game Informer. January 2, 2017. Archived from the original on December 30, 2017. Retrieved December 29, 2017.
  7. ^ "12 hot facts about the Golden Joystick Awards". GamesRadar. Future plc. September 14, 2009. Retrieved August 26, 2015.
  8. ^ "12 facts about the Golden Joysticks". Computer and Video Games. ComputerAndVideoGames.com. September 14, 2009. Archived from the original on May 13, 2012. Retrieved February 3, 2012.
  9. ^ "第6回ゲーメスト大賞" [6th Gamest Awards]. Gamest (in Japanese). Vol. 84 (February 1993). December 28, 1992. pp. 8–28. alternate url
  10. ^ "Best 5". PC Engine Fan (in Japanese) (PC Engine All Catalog '92: PC Engine Fan Appendix): 146–7. August 1992.
  11. ^ "週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧" [Weekly Famitsu Cross Review Platinum Hall of Fame Software List]. Geimin (in Japanese). Archived from the original on October 27, 2008. Retrieved February 24, 2021.
  12. ^ a b c "The making of Street Fighter 2 - a video game legend" (PDF). Mega. No. 10 (July 1993). June 17, 1993. pp. 14-35 (18-21).
  13. ^ Sheff, David (1994). Video Games: A Guide for Savvy Parents. Random House. p. 42. ISBN 978-0-679-75282-0. But "Street Fighter II" has none of the charm and whimsy of the "Turtle" games and none of the innocence of other martial-arts games such as the first "Double Dragon." This game, depicting only brutal street fighting, was the biggest hit of 1992 and 1993, selling a worldwide total of 8 million copies
  14. ^ a b "第6回ゲーメスト大賞 〜 インカム部門" [6th Gamest Awards – Income Category]. Gamest (in Japanese). Vol. 84 (February 1993). December 28, 1992. pp. 8–28 (27). alternate url
  15. ^ a b "Overseas Readers Column: "SF II", "Exhaust Note" Top Videos '92" (PDF). Game Machine (in Japanese). No. 441. Amusement Press, Inc. January 1–15, 1993. p. 36.
  16. ^ a b "Count Down Hot 100: Hot 10!". Famicom Tsūshin (in Japanese). No. 226. April 16, 1993. p. 83.
  17. ^ a b "The Bottom Line". RePlay. Vol. 18, no. 4. January 1993. pp. 32, 34.
  18. ^ a b "1992". Play Meter. Vol. 20, no. 13. December 1994. p. 88.
  19. ^ "Coin Machine: AMOA JB Award Nominees Announced" (PDF). Cash Box. August 29, 1992. p. 29.
  20. ^ "Game Awards". RePlay. Vol. 18, no. 1. October 1992. p. 61.
  21. ^ "Banquet Hoedown! Game Awards". RePlay. Vol. 18, no. 2. November 1992. pp. 78–80.
  22. ^ "ACME '93: Play Meter, AAMA present awards". Play Meter. Vol. 19, no. 5. April 1993. pp. 74–6.
  23. ^ "Test Reports". Leisure Line. Australia: Leisure & Allied Industries. June 1992. p. 34.
  24. ^ a b c d e 小川 (Ogawa), 純生 (Sumio) (December 14, 2010). "テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—" [Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —] (PDF). 経営論集 (Keiei Ronshū) (in Japanese) (77) (published March 2011): 1-17 (2). ISSN 0286-6439. Archived from the original (PDF) on July 25, 2015. Retrieved December 6, 2021 – via Toyo University Academic Information Repository (Toyo University).
  25. ^ a b McNary, Dave (January 8, 1993). "Nintendo announces record 1992 sales". United Press International (UPI). Retrieved December 15, 2021.
  26. ^ Sheff, David (1993). "Borders". Game Over. New York: Random House. pp. 416–7. ISBN 0-679-40469-4.
  27. ^ a b Kent, Steven L. (2001). "The War". The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World. Roseville, California: Three Rivers Press. p. 449. ISBN 0-7615-3643-4.
  28. ^ a b c d "Finance & Business". Screen Digest. March 1995. pp. 56–62. Retrieved May 23, 2021.
  29. ^ a b c d 게임월드 [Game World] (in Korean). 1994.
  30. ^ a b "Compaq plan". Computerworld. IDG Enterprise. February 15, 1993. p. 7. ISSN 0010-4841.
  31. ^ Reimer, Jeremy (December 15, 2005). "Total share: 30 years of personal computer market share figures". Ars Technica. Retrieved November 27, 2021.
    • Jeremy Reimer (December 7, 2012). "Total Share: Personal Computer Market Share 1975-2010". Jeremy Reimer.
  32. ^ a b "SEGA - Hardware Estimates". Proceedings. The Conference. 1994. p. 125. Master   GameGear
    1992   0.0   0.8
  33. ^ "Market size and market shares". Video Games: A Report on the Supply of Video Games in the UK. United Kingdom: Monopolies and Mergers Commission (MMC), H.M. Stationery Office. April 1995. pp. 66 to 68. ISBN 978-0-10-127812-6.
  34. ^ Dedrick, Jason; Kraemer, Kenneth L. (August 20, 1998). Asia's Computer Challenge: Threat or Opportunity for the United States and the World?. Oxford University Press. p. 83. ISBN 978-0-19-028398-8.
  35. ^ "Japan". U.S. Industrial Outlook. U.S. Department of Commerce, Bureau of Industrial Economics. 1994. p. 26-19.
  36. ^ a b Williams, Jeffrey (1998). "Chapter 4: The New Artisans". Renewable Advantage: Crafting Strategy Through Economic Time. Simon and Schuster. p. 78. ISBN 978-0-684-83369-9. Sega Enterprises' Sonic the Hedgehog 2, released in November, sold 5 million units in sixty days.
  37. ^ a b Tokyo Business Today. Toyo Keizai Shinposha (The Oriental Economist). 1993. p. 38. The most important new contributor to Sega is Capcom Co., producer of the phenomenally successful Street Fighter II (five million unit sales last year). Capcom is widely known as the single biggest outside contributor to the Nintendo legend, but will launch software designed for Sega this spring.
  38. ^ a b Lewis, Peter H. (August 1, 1993). "Sound Bytes: A Man With Many Ideas for Addicting Americans". The New York Times. Archived from the original on February 14, 2011. Retrieved February 13, 2021. Last year we did $450 million worldwide on one game, Sonic 2. That's more than any hit movie, more than any other entertainment property.
  39. ^ a b c d e f "Video Hits: 1992's top video-game sellers". Business Week. No. 3335–3338. McGraw-Hill. 1993. p. 6. 1992's top video-game sellers
    Rank   Company/Game   Millions sold
    1   Sega / Sonic The Hedgehog 2   2.0
    2   Capcom / Street Fighter II   1.0
    3   Nintendo / The Legend of Zelda   1.0
    Data: Company Reports
  40. ^ a b c d "Sonic: A brief history". MegaTech. No. 26 (February 1994). United Kingdom: Maverick Magazines. January 20, 1994. p. 24.
  41. ^ a b c "Video game sales scale greater heights". Screen Digest. Screen Digest Limited: 271. 1992. Initial orders for Sonic The Hedgehog 2 game from Sega suggest it will become best-selling European title to date. First orders from UK, France, Germany, Spain and Austria totalled 1.5m units—0.75m in UK alone, worth £25m at retail.
  42. ^ a b "Big in Japan! Sega grab Capcom licenses" (PDF). Sega Force. No. 13 (January 1993). December 10, 1992. pp. 10-11 (11).
  43. ^ a b c d "Super Savings!". N-Force. No. 10 (April 1993). Europress. March 1993. p. 12.
  44. ^ a b c "News Digest: People on the Move". RePlay. Vol. 19, no. 4. January 1994. p. 22.
  45. ^ a b c d "Can Mega Drive Street Fighter 2 Live Up To All The Hype?" (PDF). Mega. No. 10 (July 1993). June 17, 1993. p. 22.
  46. ^ a b c "International Outlook". Electronic Gaming Monthly. No. 53. EGM Media, LLC. December 1993. p. 100. DQ5 (the only SFC game in the series) sold close to 3 million last year.
  47. ^ a b c "ドラクエ9、シリーズ最高415万本出荷". Oricon News (in Japanese). Oricon. December 21, 2009. Retrieved February 13, 2021.
  48. ^ "International Outlook". Electronic Gaming Monthly. No. 53. EGM Media, LLC. December 1993. p. 100. DQ5 (the only SFC game in the series) sold close to 3 million last year.
  49. ^ Sheff, David (1994) [1993]. "Inside the Mother Brain" (PDF). Game Over: How Nintendo Conquered the World. Vintage Books. p. 81. ISBN 978-0-307-80074-9. Archived from the original (PDF) on January 2, 2021. Retrieved November 4, 2021. The "Dragon Quest" sequels grossed several hundred million dollars apiece.
  50. ^ a b c d "Count Down Hot 100: Worldwide!". Famicom Tsūshin (in Japanese). No. 226. April 16, 1993. p. 89.
  51. ^ a b "Famicom Journal Weekly Top 30 and Others: Count Down Hot 100". Famicom Tsūshin (in Japanese). No. 226. April 16, 1993. pp. 77–92.
  52. ^ a b "Dragon Quest V: Inside Japan's Favourite Game". Super Play. No. 3 (January 1993). December 3, 1992. pp. 60–1.
  53. ^ Haul, Monty (April 1993). "Overseas ProSpects – Final Fantasy V". GamePro. No. 45. San Mateo, CA: GamePro Publishing. pp. 139–140. ISSN 1042-8658. OCLC 19231826.
  54. ^ "February 2, 2004 – February 4, 2004" (PDF). Square Enix. Archived from the original (PDF) on February 13, 2012. Retrieved December 13, 2008.
  55. ^ "Dragon Ball Video Game Data". Dragon Ball 30th Anniversary: Super History Book. Shueisha. 2016. p. 216. ISBN 978-4-08-792505-0.
  56. ^ Whitfield, Martin (December 11, 1992). "Dearest Santa: video games, not records – Sonic the Hedgehog and his friends have ousted pop music". The Independent. Archived from the original on May 1, 2022. Retrieved September 15, 2021.
  57. ^ "CVG Charts". Computer and Video Games. No. 124 (March 1992). February 15, 1992. pp. 73–5.
  58. ^ "Top 10 Charts". Mean Machines. No. 19 (April 1992). March 28, 1992. pp. 94–5.
  59. ^ "Amiga Power Gallup Charts: Amiga Top 100". Amiga Power. No. 12 (April 1992). March 26, 1992. p. 16.
  60. ^ "Top 10 Charts". Mean Machines. No. 20 (May 1992). April 28, 1992. pp. 64–5.
  61. ^ a b c d e "Feature: When did you get yours?" (PDF). Mega. No. 3. December 1992. pp. 16-20 (19-20).
  62. ^ "Amiga Power Gallup Charts: Amiga Top 100". Amiga Power. No. 13. May 1992. p. 53.
  63. ^ "Top 10 Charts". Mean Machines. No. 21 (June 1992). May 28, 1992. pp. 60–1.
  64. ^ "Penguin Gallup Charts: Amiga Power Top 100". Amiga Power. No. 14 (June 1992). May 28, 1992. p. 16.
  65. ^ "Penguin Gallup Charts: Amiga Power Top 100". Amiga Power. No. 15 (July 1992). June 25, 1992. p. 16.
  66. ^ "Top 10 Charts". Mean Machines. No. 22 (July 1992). June 27, 1992. pp. 60–1.
  67. ^ "Top 10 Charts". Mean Machines. No. 23 (August 1992). July 22, 1992. pp. 112–3.
  68. ^ "Penguin Gallup Charts: Amiga Power Top 100". Amiga Power. No. 16 (August 1992). July 25, 1992. p. 16.
  69. ^ "Charts". Your Sinclair. No. 80. August 1992. p. 11.
  70. ^ "Top 10 Charts". Mean Machines. No. 24 (September 1992). August 27, 1992. pp. 60–1.
  71. ^ "Penguin Gallup Charts: Amiga Power Top 100". Amiga Power. No. 17 (September 1992). August 27, 1992. p. 16.
  72. ^ "Charts". Your Sinclair. No. 81. September 1992. p. 11.
  73. ^ "Penguin Gallup Charts: Amiga Power Top 100". Amiga Power. No. 18 (October 1992). September 17, 1992. p. 16.
  74. ^ "Charts". Your Sinclair. No. 82. October 1992. p. 10.
  75. ^ "Charts Would Be a Fine Thing!". Super Play. No. 1 (November 1992). October 1, 1992. p. 17.
  76. ^ "Penguin Gallup Charts: Amiga Power Top 100". Amiga Power. No. 19 (November 1992). October 22, 1992. p. 16.
  77. ^ "Charts". Your Sinclair. No. 83. November 1992. p. 11.
  78. ^ a b "Charts Across the World". Super Play. No. 2 (December 1992). November 1992. p. 25.
  79. ^ "Official Gallup UK Mega Drive Sales Chart" (PDF). Mega. No. 6 (March 1993). February 18, 1993. p. 12.
  80. ^ "Charts: All Formats Top Ten (Data supplied by Virgin Game Centre)". Digitiser. January 10, 1993. Retrieved March 10, 2021.
    • "Not seen for 25 years: Classic Digitiser unearthed!". Digitiser 2000. January 11, 2018.
  81. ^ Cundy, Matt (December 25, 2007). "Every Christmas Top 10 from the last 20 years". GamesRadar. p. 10. Retrieved March 9, 2021.
  82. ^ Gregory, Mark, ed. (December 18, 1992). "Christmas Top Ten". Mega Guide. pp. 2–3.
  83. ^ "U.S.A Top 10". Famitsu (in Japanese). June 12, 1992. p. 17.
  84. ^ "EGM Top Ten". Electronic Gaming Monthly. No. 39. October 1992. pp. 44–45.
  85. ^ "EGM Top Ten". Electronic Gaming Monthly. No. 40. November 1992. pp. 40–41.
  86. ^ "EGM Top Ten". Electronic Gaming Monthly. No. 41. December 1992. p. 48.
  87. ^ "Charts Across the World". Super Play. No. 3 (January 1993). December 3, 1992. p. 27.
  88. ^ "EGM Top Ten". Electronic Gaming Monthly. No. 42. January 1993. p. 46.
  89. ^ "EGM Top Ten". Electronic Gaming Monthly. No. 43. February 1993. p. 38.
  90. ^ "Top Selling PC Games for May 1992". Electronic Games. Vol. 1, no. 1 (October 1992). September 1992. p. 14.
  91. ^ "Top Selling PC Games, June 1992". Electronic Games. Vol. 1, no. 2 (November 1992). October 13, 1992. p. 14.
  92. ^ "Top Selling PC Games for July, 1992". Electronic Games. Vol. 1, no. 3 (December 1992). November 10, 1992. p. 18.
  93. ^ "Top PC Games: Aug. '92". Electronic Games. Vol. 1, no. 4 (January 1993). December 10, 1992. p. 17.
  94. ^ "Top Selling PC Games: Sept. 1992". Electronic Games. Vol. 1, no. 5 (February 1993). January 12, 1993. p. 18.
  95. ^ "Top-Selling PC Games". Electronic Games. Vol. 1, no. 6 (March 1993). February 9, 1993. p. 16.
  96. ^ "Honors". Star Tribune. Minneapolis. May 25, 1992. p. 32 – via Newspapers.com.
  97. ^ "Public offerings". Star Tribune. Minneapolis. July 2, 1992. p. 32 – via Newspapers.com.
  98. ^ a b Ronald, William (October 22, 1992). "Video chain zaps into market". Southtown Star. Tinley Park, Illinois. p. 31 – via Newspapers.com.
  99. ^ "Business forum". Star Tribune. Minneapolis. August 17, 1992. p. 31 – via Newspapers.com.
  100. ^ a b c d e f g h i j k l m n o "All Game Boy Games" (PDF). Nintendo. Archived from the original (PDF) on March 4, 2016.
  101. ^ a b c d e f g h i j k l m n o p q r s t u "January 1992 Software Calendar" (PDF). Electronic Gaming Monthly. January 1992. pp. 32–33.
  102. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac "All NES Games" (PDF). Nintendo. Archived from the original (PDF) on June 11, 2014. Retrieved August 9, 2015.
  103. ^ "Hudson Game Navi: 高橋名人の大冒険島". Archived from the original on May 5, 2004. Retrieved August 28, 2020.
  104. ^ "スーパーファンタジーゾーン バーチャルコンソール". Retrieved September 16, 2020.
  105. ^ ラインナップ ドラゴンボール ゲームポータルサイト バンダイナムコエンターテインメント公式サイト. Bandai Namco Entertainment (in Japanese). Retrieved February 13, 2017.
  106. ^ ロマンシング サ・ガ. Square Enix (in Japanese). Archived from the original on January 6, 2020. Retrieved July 4, 2020.
  107. ^ a b c d e f g h i j k l m n o "Title Catalogue - NEOGEO MUSEUM". SNK Playmore. Archived from the original on August 28, 2018. Retrieved July 22, 2019.
  108. ^ "ソウルブレイダー". Square Enix. Retrieved August 28, 2020.
  109. ^ a b c d e f g h i j "February 1992 Software Calendar" (PDF). Electronic Gaming Monthly. February 1992. pp. 32–33.
  110. ^ "GamePro #31 pg. 38". Sega Retro. February 1994. Retrieved February 14, 2016.
  111. ^ Rignall, Julian; Leadbetter, Richard (February 1992). "Mega Drive Review: Xenon II: Megablast". Mean Machines. pp. 48–50.
  112. ^ Tatsuya Saijyou; Yasufumi Sakuma (2019). Noboru Honda; Takeshi Matsumoto; Daisuke Yoshihara; Daisuke Kihara (eds.). The History of Contra. Konami. p. 14. (Digital book included with Contra Anniversary Collection)
  113. ^ a b c d e f g h i j k l m "March 1992 Software Calendar" (PDF). Electronic Gaming Monthly. March 1992. pp. 34–35.
  114. ^ "An Interview With Looking Glass Technologies". Game Bytes. 1992. Archived from the original on April 19, 2013. Retrieved February 15, 2009.
  115. ^ "シャイニング・フォース ~神々の遺産~". Sega. Retrieved August 28, 2020.
  116. ^ "カードマスター リムサリアの封印/ARCANA". HAL Laboratory. Retrieved August 31, 2020.
  117. ^ "ラッシング・ビート". Jaleco. Archived from the original on February 18, 2013. Retrieved September 1, 2020.
  118. ^ a b c d e f g h i j k "April 1992 Software Calendar" (PDF). Electronic Gaming Monthly. April 1992. pp. 34–35.
  119. ^ "星のカービィ". Nintendo. Retrieved August 31, 2020.
  120. ^ a b c d e "May 1992 Software Calendar" (PDF). Electronic Gaming Monthly. May 1992. pp. 34–35.
  121. ^ Kushner, David (2004). Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. Random House. pp. 113–117. ISBN 978-0-8129-7215-3.
  122. ^ "20th Anniversary". LucasArts Entertainment Company LLC. Archived from the original on June 23, 2006.
  123. ^ "餓狼伝説 〜新たなる闘い〜 まとめ [アーケード] / ファミ通.com". Famitsu.com. February 22, 2014. Retrieved March 11, 2016.
  124. ^ "The Arcade Flyer Archive - Video Game Flyers: Fatal Fury 2 - "The Sultans of Slugs" Battle Royale, SNK / SNK Playmore Corp". Flyers.arcade-museum.com. January 5, 2004. Retrieved March 11, 2016.