An approximation is anything that is intentionally similar but not exactly equal to something else.
The word approximation is derived from Latin approximatus, from proximus meaning very near and the prefix ad- (ad- before p becomes ap- by assimilation) meaning to. Words like approximate, approximately and approximation are used especially in technical or scientific contexts. In everyday English, words such as roughly or around are used with a similar meaning. It is often found abbreviated as approx.
The term can be applied to various properties (e.g., value, quantity, image, description) that are nearly, but not exactly correct; similar, but not exactly the same (e.g., the approximate time was 10 o'clock).
In science, approximation can refer to using a simpler process or model when the correct model is difficult to use. An approximate model is used to make calculations easier. Approximations might also be used if incomplete information prevents use of exact representations.
The type of approximation used depends on the available information, the degree of accuracy required, the sensitivity of the problem to this data, and the savings (usually in time and effort) that can be achieved by approximation.
Approximation theory is a branch of mathematics, a quantitative part of functional analysis. Diophantine approximation deals with approximations of real numbers by rational numbers. Approximation usually occurs when an exact form or an exact numerical number is unknown or difficult to obtain. However some known form may exist and may be able to represent the real form so that no significant deviation can be found.[example needed] It also is used when a number is not rational, such as the number π, which often is shortened to 3.14159, or 1.414 as the shortened form of √.
Numerical approximations sometimes result from using a small number of significant digits. Calculations are likely to involve rounding errors and other approximation errors. Log tables, slide rules and calculators produce approximate answers to all but the simplest calculations. The results of computer calculations are normally an approximation expressed in a limited number of significant digits, although they can be programmed to produce more precise results. Approximation can occur when a decimal number cannot be expressed in a finite number of binary digits.
Related to approximation of functions is the asymptotic value of a function, i.e. the value as one or more of a function's parameters becomes arbitrarily large. For example, the sum (k/2)+(k/4)+(k/8)+...(k/2^n) is asymptotically equal to k. No consistent notation is used throughout mathematics and some texts use ≈ to mean approximately equal and ~ to mean asymptotically equal whereas other texts use the symbols the other way around.
Approximation arises naturally in scientific experiments. The predictions of a scientific theory can differ from actual measurements. This can be because there are factors in the real situation that are not included in the theory. For example, simple calculations may not include the effect of air resistance. Under these circumstances, the theory is an approximation to reality. Differences may also arise because of limitations in the measuring technique. In this case, the measurement is an approximation to the actual value.
The history of science shows that earlier theories and laws can be approximations to some deeper set of laws. Under the correspondence principle, a new scientific theory should reproduce the results of older, well-established, theories in those domains where the old theories work. The old theory becomes an approximation to the new theory.
Some problems in physics are too complex to solve by direct analysis, or progress could be limited by available analytical tools. Thus, even when the exact representation is known, an approximation may yield a sufficiently accurate solution while reducing the complexity of the problem significantly. Physicists often approximate the shape of the Earth as a sphere even though more accurate representations are possible, because many physical characteristics (e.g., gravity) are much easier to calculate for a sphere than for other shapes.
Approximation is also used to analyze the motion of several planets orbiting a star. This is extremely difficult due to the complex interactions of the planets' gravitational effects on each other. An approximate solution is effected by performing iterations. In the first iteration, the planets' gravitational interactions are ignored, and the star is assumed to be fixed. If a more precise solution is desired, another iteration is then performed, using the positions and motions of the planets as identified in the first iteration, but adding a first-order gravity interaction from each planet on the others. This process may be repeated until a satisfactorily precise solution is obtained.
The use of perturbations to correct for the errors can yield more accurate solutions. Simulations of the motions of the planets and the star also yields more accurate solutions.
Approximately equal to. Almost equal to.
|In Unicode||U+2245 ≅ APPROXIMATELY EQUAL TO (HTML |
U+2248 ≈ ALMOST EQUAL TO (HTML
|Different from||U+2242 ≂ MINUS TILDE|
|See also||U+2249 ≉ NOT ALMOST EQUAL TO|
U+003D = EQUALS SIGN
U+2243 ≃ ASYMPTOTICALLY EQUAL TO
Symbols used in LaTeX markup.
\approx), usually to indicate approximation between numbers, like .
\not\approx), usually to indicate that numbers are not approximately equal (1 2).
\simeq), usually to indicate asymptotic equivalence between functions, like . So writing would be wrong under this definition, despite wide use.
\sim), usually to indicate proportionality between functions, the same of the line above will be .
\cong), usually to indicate congruence between figures, like .
\eqsim), usually to indicate that two quantities are equal up to constants.
\lessapprox) and (
\gtrapprox), usually to indicate that either the inequality holds or the two values are approximately equal.
Symbols used to denote items that are approximately equal are wavy or dotted equals signs.
≐ approaches a limit
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