In the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets and , that is every edge connects a vertex in to one in . Vertex sets and are usually called the parts of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles.
The two sets and may be thought of as a coloring of the graph with two colors: if one colors all nodes in blue, and all nodes in green, each edge has endpoints of differing colors, as is required in the graph coloring problem. In contrast, such a coloring is impossible in the case of a non-bipartite graph, such as a triangle: after one node is colored blue and another green, the third vertex of the triangle is connected to vertices of both colors, preventing it from being assigned either color.
One often writes to denote a bipartite graph whose partition has the parts and , with denoting the edges of the graph. If a bipartite graph is not connected, it may have more than one bipartition; in this case, the notation is helpful in specifying one particular bipartition that may be of importance in an application. If , that is, if the two subsets have equal cardinality, then is called a balanced bipartite graph. If all vertices on the same side of the bipartition have the same degree, then is called biregular.
When modelling relations between two different classes of objects, bipartite graphs very often arise naturally. For instance, a graph of football players and clubs, with an edge between a player and a club if the player has played for that club, is a natural example of an affiliation network, a type of bipartite graph used in social network analysis.
Another example where bipartite graphs appear naturally is in the (NP-complete) railway optimization problem, in which the input is a schedule of trains and their stops, and the goal is to find a set of train stations as small as possible such that every train visits at least one of the chosen stations. This problem can be modeled as a dominating set problem in a bipartite graph that has a vertex for each train and each station and an edge for each pair of a station and a train that stops at that station.
A third example is in the academic field of numismatics. Ancient coins are made using two positive impressions of the design (the obverse and reverse). The charts numismatists produce to represent the production of coins are bipartite graphs.
More abstract examples include the following:
Bipartite graphs may be characterized in several different ways:
In bipartite graphs, the size of minimum vertex cover is equal to the size of the maximum matching; this is Kőnig's theorem. An alternative and equivalent form of this theorem is that the size of the maximum independent set plus the size of the maximum matching is equal to the number of vertices. In any graph without isolated vertices the size of the minimum edge cover plus the size of a maximum matching equals the number of vertices. Combining this equality with Kőnig's theorem leads to the facts that, in bipartite graphs, the size of the minimum edge cover is equal to the size of the maximum independent set, and the size of the minimum edge cover plus the size of the minimum vertex cover is equal to the number of vertices.
Another class of related results concerns perfect graphs: every bipartite graph, the complement of every bipartite graph, the line graph of every bipartite graph, and the complement of the line graph of every bipartite graph, are all perfect. Perfection of bipartite graphs is easy to see (their chromatic number is two and their maximum clique size is also two) but perfection of the complements of bipartite graphs is less trivial, and is another restatement of Kőnig's theorem. This was one of the results that motivated the initial definition of perfect graphs. Perfection of the complements of line graphs of perfect graphs is yet another restatement of Kőnig's theorem, and perfection of the line graphs themselves is a restatement of an earlier theorem of Kőnig, that every bipartite graph has an edge coloring using a number of colors equal to its maximum degree.
According to the strong perfect graph theorem, the perfect graphs have a forbidden graph characterization resembling that of bipartite graphs: a graph is bipartite if and only if it has no odd cycle as a subgraph, and a graph is perfect if and only if it has no odd cycle or its complement as an induced subgraph. The bipartite graphs, line graphs of bipartite graphs, and their complements form four out of the five basic classes of perfect graphs used in the proof of the strong perfect graph theorem.
The degree sequence of a bipartite graph is the pair of lists each containing the degrees of the two parts and . For example, the complete bipartite graph K3,5 has degree sequence . Isomorphic bipartite graphs have the same degree sequence. However, the degree sequence does not, in general, uniquely identify a bipartite graph; in some cases, non-isomorphic bipartite graphs may have the same degree sequence.
The bipartite realization problem is the problem of finding a simple bipartite graph with the degree sequence being two given lists of natural numbers. (Trailing zeros may be ignored since they are trivially realized by adding an appropriate number of isolated vertices to the digraph.)
The biadjacency matrix of a bipartite graph is a (0,1) matrix of size that has a one for each pair of adjacent vertices and a zero for nonadjacent vertices. Biadjacency matrices may be used to describe equivalences between bipartite graphs, hypergraphs, and directed graphs.
A hypergraph is a combinatorial structure that, like an undirected graph, has vertices and edges, but in which the edges may be arbitrary sets of vertices rather than having to have exactly two endpoints. A bipartite graph may be used to model a hypergraph in which U is the set of vertices of the hypergraph, V is the set of hyperedges, and E contains an edge from a hypergraph vertex v to a hypergraph edge e exactly when v is one of the endpoints of e. Under this correspondence, the biadjacency matrices of bipartite graphs are exactly the incidence matrices of the corresponding hypergraphs. As a special case of this correspondence between bipartite graphs and hypergraphs, any multigraph (a graph in which there may be two or more edges between the same two vertices) may be interpreted as a hypergraph in which some hyperedges have equal sets of endpoints, and represented by a bipartite graph that does not have multiple adjacencies and in which the vertices on one side of the bipartition all have degree two.
A similar reinterpretation of adjacency matrices may be used to show a one-to-one correspondence between directed graphs (on a given number of labeled vertices, allowing self-loops) and balanced bipartite graphs, with the same number of vertices on both sides of the bipartition. For, the adjacency matrix of a directed graph with n vertices can be any (0,1) matrix of size , which can then be reinterpreted as the adjacency matrix of a bipartite graph with n vertices on each side of its bipartition. In this construction, the bipartite graph is the bipartite double cover of the directed graph.
It is possible to test whether a graph is bipartite, and to return either a two-coloring (if it is bipartite) or an odd cycle (if it is not) in linear time, using depth-first search. The main idea is to assign to each vertex the color that differs from the color of its parent in the depth-first search forest, assigning colors in a preorder traversal of the depth-first-search forest. This will necessarily provide a two-coloring of the spanning forest consisting of the edges connecting vertices to their parents, but it may not properly color some of the non-forest edges. In a depth-first search forest, one of the two endpoints of every non-forest edge is an ancestor of the other endpoint, and when the depth first search discovers an edge of this type it should check that these two vertices have different colors. If they do not, then the path in the forest from ancestor to descendant, together with the miscolored edge, form an odd cycle, which is returned from the algorithm together with the result that the graph is not bipartite. However, if the algorithm terminates without detecting an odd cycle of this type, then every edge must be properly colored, and the algorithm returns the coloring together with the result that the graph is bipartite.
Alternatively, a similar procedure may be used with breadth-first search in place of depth-first search. Again, each node is given the opposite color to its parent in the search forest, in breadth-first order. If, when a vertex is colored, there exists an edge connecting it to a previously-colored vertex with the same color, then this edge together with the paths in the breadth-first search forest connecting its two endpoints to their lowest common ancestor forms an odd cycle. If the algorithm terminates without finding an odd cycle in this way, then it must have found a proper coloring, and can safely conclude that the graph is bipartite.
For the intersection graphs of line segments or other simple shapes in the Euclidean plane, it is possible to test whether the graph is bipartite and return either a two-coloring or an odd cycle in time , even though the graph itself may have up to edges.
Odd cycle transversal is an NP-complete algorithmic problem that asks, given a graph G = (V,E) and a number k, whether there exists a set of k vertices whose removal from G would cause the resulting graph to be bipartite. The problem is fixed-parameter tractable, meaning that there is an algorithm whose running time can be bounded by a polynomial function of the size of the graph multiplied by a larger function of k. The name odd cycle transversal comes from the fact that a graph is bipartite if and only if it has no odd cycles. Hence, to delete vertices from a graph in order to obtain a bipartite graph, one needs to "hit all odd cycle", or find a so-called odd cycle transversal set. In the illustration, every odd cycle in the graph contains the blue (the bottommost) vertices, so removing those vertices kills all odd cycles and leaves a bipartite graph.
The edge bipartization problem is the algorithmic problem of deleting as few edges as possible to make a graph bipartite and is also an important problem in graph modification algorithmics. This problem is also fixed-parameter tractable, and can be solved in time , where k is the number of edges to delete and m is the number of edges in the input graph.
A matching in a graph is a subset of its edges, no two of which share an endpoint. Polynomial time algorithms are known for many algorithmic problems on matchings, including maximum matching (finding a matching that uses as many edges as possible), maximum weight matching, and stable marriage. In many cases, matching problems are simpler to solve on bipartite graphs than on non-bipartite graphs, and many matching algorithms such as the Hopcroft–Karp algorithm for maximum cardinality matching work correctly only on bipartite inputs.
As a simple example, suppose that a set of people are all seeking jobs from among a set of jobs, with not all people suitable for all jobs. This situation can be modeled as a bipartite graph where an edge connects each job-seeker with each suitable job. A perfect matching describes a way of simultaneously satisfying all job-seekers and filling all jobs; Hall's marriage theorem provides a characterization of the bipartite graphs which allow perfect matchings. The National Resident Matching Program applies graph matching methods to solve this problem for U.S. medical student job-seekers and hospital residency jobs.
Bipartite graphs are extensively used in modern coding theory, especially to decode codewords received from the channel. Factor graphs and Tanner graphs are examples of this. A Tanner graph is a bipartite graph in which the vertices on one side of the bipartition represent digits of a codeword, and the vertices on the other side represent combinations of digits that are expected to sum to zero in a codeword without errors. A factor graph is a closely related belief network used for probabilistic decoding of LDPC and turbo codes.
In computer science, a Petri net is a mathematical modeling tool used in analysis and simulations of concurrent systems. A system is modeled as a bipartite directed graph with two sets of nodes: A set of "place" nodes that contain resources, and a set of "event" nodes which generate and/or consume resources. There are additional constraints on the nodes and edges that constrain the behavior of the system. Petri nets utilize the properties of bipartite directed graphs and other properties to allow mathematical proofs of the behavior of systems while also allowing easy implementation of simulations of the system.
In projective geometry, Levi graphs are a form of bipartite graph used to model the incidences between points and lines in a configuration. Corresponding to the geometric property of points and lines that every two lines meet in at most one point and every two points be connected with a single line, Levi graphs necessarily do not contain any cycles of length four, so their girth must be six or more.