Catwoman (video game)

Summary

Catwoman is an action-adventure video game based on the 2004 film of the same name based on the fictional character. It features the likeness of the film's lead actress Halle Berry, while the character's voice is provided by actress Jennifer Hale.[2] This would end up being developer Argonaut Software's final game (not counting Star Fox 2, which was completed in 1995, but wasn't released until 2017).

Catwoman
Developer(s)Argonaut Games[1][a]
Magic Pockets (GBA)
Publisher(s)Electronic Arts
Director(s)Andrew Curtis
Producer(s)Simon Harris
Designer(s)Jez Harris
Programmer(s)Mario D'Onofrio
Warrick Buchanan
Artist(s)John Miles
Composer(s)James Hannigan
Platform(s)Game Boy Advance, GameCube, Microsoft Windows, PlayStation 2, Xbox
Release
  • NA: 23 July 2004
  • EU: 6 August 2004
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Gameplay edit

The game is third person action platformer where the player must use the heroine's cat-like strength and agility to travel through various environments and defeat various enemies.[3] There is also sense exploration in the game, similar to the Tomb Raider series.[4] Catwoman can climb up walls and swing from metal poles to navigate through the environment. Catwoman must also solve puzzles at certain parts of the game to advance further. The game also features a combat system for when fighting enemies. The player is able to upgrade moves and perform simple combo strings.

Plot edit

The game loosely follows the story of the movie. Patience Phillips, a shy office worker in the Hedare corporate empire, accidentally discovers her employers' dark secret and is subsequently murdered. She is then revived by a supernatural Egyptian cat granting her cat-like abilities. Now reborn as "Catwoman", she then embarks on a tale of revenge against the people who nearly murdered her.

Development edit

UK website Computer and Video Games (CVG) first reported the potential of a tie-in game for the then-upcoming Catwoman film in June 2003, with Argonaut Games significantly investing into its pitch for the license after the cancellation of Malice and Orchid respectively by Vivendi Universal Games and Namco.[5] CVG then reported on a rumor in January 2004 which claimed that Electronic Arts (EA) had acquired the rights from Warner Bros. Interactive Entertainment to produce the game with Argonaut developing it, marking the first time EA collaborated with Argonaut since Harry Potter and the Philosopher's Stone (2001).[6][7] EA and Warner Bros. confirmed the rumor on February 12, 2004, in an official announcement proclaiming a multi-year deal between the two parties to develop games based on the Catwoman intellectual property; the game was planned for the PlayStation 2, Xbox, GameCube, Game Boy Advance, and PC.[8] Catwoman was showcased at E3 2004 alongside other EA titles, having been in development for eight months at that point.[9][10] The game was released in North America on July 23, 2004, the same day as the film.[11][12]

In a 2022 interview, Argonaut founder Jez San revealed that Catwoman represented the largest effort the company ever handled due to its accelerated development time, with around 100 employees dedicated to the game; in comparison, the industry average was 30–40 during the sixth generation of video game consoles while Argonaut was accustomed to small teams of 15 or so during the fifth generation.[13][14]

Reception edit

Catwoman received negative reviews from critics due to problems including bad camera control, poor voice-work, and an over-simplistic combat system.[45][46] However, the Game Boy Advance version received mixed reviews with aggregating review website Metacritic giving the version 61/100.[15] The GameCube version ranked in at 47/100,[16] the PC version with 46/100,[17] the PlayStation 2 version with 46/100[18] and the Xbox version with 45/100.[19]

The critical and commercial failure of the film at the box office hindered sales of the game to the detriment of Argonaut;[13][47] with the company struggling from the transition between the fifth and sixth generations and facing dwindling cash reserves, it ultimately underwent liquidation only three months after the game's release.[48][49]

Notes edit

  1. ^ Additional work by EA UK.

References edit

  1. ^ Bramwell, Tom (30 January 2004). "EA bags Catwoman". Eurogamer. Archived from the original on 8 March 2021. Retrieved 26 June 2018.
  2. ^ Hale, Jennifer (9 July 2014). "@MattMcMuscles yep". Archived from the original on 5 June 2022. Retrieved 9 July 2014.
  3. ^ Garratt, Patrick (2004-08-06). "Catwoman". Eurogamer. Retrieved 2016-11-15.
  4. ^ Perry, Douglass C. (2004-07-20). "Catwoman". IGN. Archived from the original on 2016-11-15. Retrieved 2016-11-15.
  5. ^ Burnes, Andrew (June 4, 2003). "Argonaut Games After Catwoman License". IGN. Retrieved May 11, 2024.
  6. ^ Hwang, Kaiser (January 29, 2004). "EA's Catwoman". IGN. Retrieved May 9, 2024.
  7. ^ Fahey, Rob (February 2, 2004). "Argonaut developing Catwoman title for EA". GamesIndustry.biz. Retrieved May 10, 2024.
  8. ^ Adams, David (February 12, 2004). "EA Confirms Catwoman". IGN. Retrieved May 9, 2024.
  9. ^ Adams, David (May 6, 2004). "Pre-E3 2004: EA Announces Lineup". IGN. Retrieved May 10, 2024.
  10. ^ Perry, Douglass C. (May 6, 2004). "Pre-E3 2004: Catwoman". IGN. Retrieved May 10, 2024.
  11. ^ Van Autrijve, Rainier (July 23, 2004). "Catwoman sneaks into stores". GameSpy. Retrieved May 11, 2024.
  12. ^ Perry, Douglass C. (July 7, 2004). "Catwoman Hands-on". IGN. Retrieved May 11, 2024.
  13. ^ a b San, Jez (September 13, 2022). "Jez San On Argonaut, Star Fox And Working With Nintendo". Time Extension (Interview). Interviewed by Damien McFerran. Retrieved May 11, 2024.
  14. ^ Cusworth, Nic (March 6, 2021). "Remembering Croc: An Interview With Lead Designer Nic Cusworth". TheGamer (Interview). Interviewed by Eric Switzer. Retrieved May 11, 2024.
  15. ^ a b "Catwoman for Game Boy Advance Reviews". Metacritic. Archived from the original on 5 June 2022. Retrieved 17 June 2013.
  16. ^ a b "Catwoman for GameCube Reviews". Metacritic. Retrieved 17 June 2013.
  17. ^ a b "Catwoman for PC Reviews". Metacritic. Retrieved 17 June 2013.
  18. ^ a b "Catwoman for PlayStation 2 Reviews". Metacritic. Archived from the original on 15 November 2021. Retrieved 17 June 2013.
  19. ^ a b "Catwoman for Xbox Reviews". Metacritic. Archived from the original on 5 June 2022. Retrieved 17 June 2013.
  20. ^ Hunter, Kat (2004-07-23). "Catwoman Review for PS2 from 1UP.com". 1UP.com. Archived from the original on 2013-10-29. Retrieved 2013-10-28.
  21. ^ 1UP Staff (November 2004). "Catwoman Review for PC from 1UP.com". Computer Gaming World. p. 81. Archived from the original on 2013-10-29. Retrieved 2013-10-28.{{cite magazine}}: CS1 maint: numeric names: authors list (link)
  22. ^ EGM Staff (October 2004). "Catwoman". Electronic Gaming Monthly. No. 184. p. 101.
  23. ^ Garratt, Patrick (2004-08-06). "Catwoman Review". Eurogamer. Retrieved 2013-10-28.
  24. ^ MajorMike (2004-07-26). "Review: Catwoman for Xbox on GamePro.com". GamePro. Archived from the original on 2007-10-05. Retrieved 2013-10-28.
  25. ^ Juba, Joe (September 2004). "CatWoman (GBA)". Game Informer. p. 118. Archived from the original on 2005-11-01. Retrieved 2013-10-27.
  26. ^ Reiner, Andrew (September 2004). "CatWoman (Xbox)". Game Informer. p. 104. Archived from the original on 2009-09-17. Retrieved 2013-10-27.
  27. ^ Silverman, Ben (2004-08-05). "Catwoman Review". Game Revolution. Archived from the original on 2013-10-29. Retrieved 2013-10-28.
  28. ^ Gerstmann, Jeff (2004-07-21). "Catwoman Review (PS2)". GameSpot. Archived from the original on 2014-02-21. Retrieved 2013-10-27.
  29. ^ Gerstmann, Jeff (2004-07-28). "Catwoman Review (PC)". GameSpot. Retrieved 2013-10-27.
  30. ^ Provo, Frank (2004-08-04). "Catwoman Review (GBA)". GameSpot. Archived from the original on 2014-02-21. Retrieved 2013-10-27.
  31. ^ Tuttle, Will (2004-07-26). "GameSpy: Catwoman (PS2)". GameSpy. Archived from the original on 2013-10-29. Retrieved 2013-10-28.
  32. ^ Zacarias, Eduardo (2004-08-03). "Catwoman - GBA - Review". GameZone. Archived from the original on 2007-10-06. Retrieved 2013-10-28.
  33. ^ Valentino, Nick (2004-08-06). "Catwoman Review - Xbox". GameZone. Archived from the original on 2009-01-25. Retrieved 2013-10-28.
  34. ^ Giacobbi, Kevin "BIFF" (2004-08-08). "Catwoman - PC - Review". GameZone. Archived from the original on 2008-04-11. Retrieved 2013-10-28.
  35. ^ Bedigian, Louis (2004-08-02). "Catwoman Review - GameCube". GameZone. Archived from the original on 2009-01-09. Retrieved 2013-10-28.
  36. ^ Wrentmore, John (2004-08-04). "Catwoman - PS2 - Review". GameZone. Archived from the original on 2008-12-30. Retrieved 2013-10-28.
  37. ^ Harris, Craig (2004-08-03). "Catwoman (GBA)". IGN. Retrieved 2013-10-27.
  38. ^ Perry, Douglass C. (2004-07-20). "Catwoman (GC)". IGN. Archived from the original on 2014-02-20. Retrieved 2013-10-27.
  39. ^ Perry, Douglass C. (2004-07-30). "Catwoman (PC)". IGN. Archived from the original on 2013-08-07. Retrieved 2013-10-27.
  40. ^ "Catwoman (GBA)". Nintendo Power. Vol. 184. September 2004. p. 116.
  41. ^ "Catwoman (GC)". Nintendo Power. Vol. 185. October 2004. p. 124.
  42. ^ "Catwoman". Official U.S. PlayStation Magazine. September 2004. p. 89.
  43. ^ "Catwoman". Official Xbox Magazine. October 2004. p. 74.
  44. ^ "Catwoman Review". PC Gamer: 96. November 2004.
  45. ^ "GameSpy: Catwoman - Page 1". ps2.gamespy.com. Archived from the original on 2016-11-15. Retrieved 2016-11-15.
  46. ^ Saltzman, Marc (August 6, 2004). "Review: 'Catwoman' game less than purr-fect". CNN. Gannett News Service. Retrieved May 11, 2024.
  47. ^ Thorsen, Tor (September 1, 2004). "GDCE 2004 keynote: Europe will be the next-gen leader". GameSpot. Retrieved May 11, 2024.
  48. ^ Hermida, Alfred (October 25, 2004). "Games maker fights for survival". BBC News. Retrieved May 11, 2024.
  49. ^ Jenkins, David (November 2, 2004). "Remaining Argonaut Development Staff Laid Off". Gamasutra. Retrieved May 11, 2024.

External links edit