Children of the Sun (role-playing game)

Summary

Children of the Sun is a dieselpunk tabletop role-playing game created by the now defunct Misguided Games, Inc. in 2002.[1] Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s.[2] Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns.[3]

Children of the Sun
DesignersDan Ross, Joe Carl, Lewis Pollak
PublishersMisguided Games
Publication2002
GenresDieselpunk fantasy
SystemsToken System

External links edit

  • Children of the Sun - Misguided Games (Official site), archived by the Internet Archive January 27, 2007 (last update)
  • GameReport.com Interview with Lewis Pollak about Children of the Sun
  • RPGnet review

References edit

  1. ^ "Misguided Games, Inc". 2007-02-10. Archived from the original on 2007-02-10. Retrieved 2021-11-16.
  2. ^ "Children of the Sun". 2007-01-27. Archived from the original on 2007-01-27. Retrieved 2021-11-16.
  3. ^ "GamingReport.com :: Where Gamers get their News". 2006-10-18. Archived from the original on 2006-10-18. Retrieved 2021-11-16.