Color bleeding (computer graphics)

Summary

In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces.

Color bleeding real time (Lightsprint middle-ware)

This is a visible effect that appears when a scene is rendered with Radiosity or full global illumination, or can otherwise be simulated by adding colored lights to a 3D scene.

References edit

  • University of Düsseldorf, Glossary of terms
  • Color bleeding

See also edit