Concurrency pattern

Summary

In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm.

Examples of this class of patterns include:

See also edit

References edit

  1. ^ Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000
  2. ^ R. Greg Lavender, Douglas C. Scmidt (1995). "Active Object" (PDF). Archived from the original (PDF) on 2010-06-15. Retrieved 2010-06-17.

External links edit

  • ScaleConf Presentation about concurrency patterns
  • GopherCon Rethinking Classical Concurrency Patterns slides
  • GoWiki: Learn Concurrency

Recordings about concurrency patterns from Software Engineering Radio:

  • Episode 12: Concurrency Pt. 1
  • Episode 19: Concurrency Pt. 2
  • Episode 29: Concurrency Pt. 3