Go! (programming language)

Summary

Go! is an agent-based programming language in the tradition of logic-based programming languages like Prolog.[1] It was introduced in a 2003 paper by Francis McCabe and Keith Clark.[2]

Go!
ParadigmMulti-paradigm: concurrent, logic, functional, imperative (object-based)
Designed byFrancis McCabe, Keith Clark
First appeared2003; 21 years ago (2003)
Preview release
9-30-07 / September 30, 2007; 16 years ago (2007-09-30)
Typing disciplinestrong
OSUnix-like
LicenseGPLv2
Influenced by
Prolog[1]

Design edit

The authors of Go! describe it as "a multi-paradigm programming language that is oriented to the needs of programming secure, production quality and agent-based applications. It is multi-threaded, strongly typed and higher order (in the functional programming sense). It has relation, function and action procedure definitions. Threads execute action procedures, calling functions and querying relations as needed. Threads in different agents communicate and coordinate using asynchronous messages. Threads within the same agent can also use shared dynamic relations acting as Linda-style tuple stores."[2]

The authors also propose that the language is suitable for representing ontologies due to its integration of logic, functional and imperative styles of programming.[3]

Example edit

The following example illustrates the "ontology-oriented" type and declarations style of Go!:[3]

Sex ::= male | female.

person <~ {dayOfBirth:[] => day.
           age:[] => integer.
           sex:[] => Sex.
           name:[] => string.
           home:[] => string.
           lives:[string]{}}.

person:[string, day, Sex, string] $= person.

person(Nm, Born, Sx, Hm)..{
  dayOfBirth() => Born.
  age() => yearsBetween(now(), Born).
  sex() => Sx.
  name() => Nm.
  home() => Hm.
  lives(Pl) :- Pl = home().
  yearsBetween:[integer, day] => integer.
  yearsBetween(...) => ..
}.

newPerson:[string, day, Sex, string] => person.

newPerson(Nm, Born, Sx, Hm) => $person(Nm, Born, Sx, Hm).
  • The ::= rule defines a new algebraic data type, a data type with only data constructors.
  • The <~ rule defines an interface type - it indicates what properties are characteristic of a person and also gives type constraints on these properties. It documents that age is a functional property with an integer value, that lives is a unary relation over strings, and that dayOfBirth is a functional property with a value that is an object of type day.
  • The $= type rule indicates that there is also a theory label, with the functor person, for a theory that defines the characteristic properties of the person type - implements the person interface - in terms of four given parameters of types string, day , Sex, and string.

Conflict with Google edit

In November 2009, Google released a similarly named Go programming language (with no exclamation point). McCabe asked Google to change the name of their language as he was concerned they were "steam-rolling over us".[1][4] The issue received attention among technology news websites, with some of them characterizing Go! as "obscure".[5] The issue thread opened on the subject was closed by a Google developer on 12 October 2010 with the custom status "Unfortunate" and with the following comment: "there are many computing products and services named Go. In the 11 months since our release, there has been minimal confusion of the two languages."[6]

References edit

  1. ^ a b c Claburn, Thomas (2009-11-11). "Google 'Go' Name Brings Accusations Of 'Evil'". InformationWeek. Archived from the original on 2010-07-22. Retrieved 2009-11-14.
  2. ^ a b Clark, K.L.; McCabe, F.G. (2003). "Go! For multi-threaded deliberative agents". Proceedings of the second international joint conference on Autonomous agents and multiagent systems. pp. 964–965. CiteSeerX 10.1.1.117.184. doi:10.1145/860575.860747. ISBN 978-1581136838. S2CID 2047545.
  3. ^ a b Clark, K.L.; McCabe, F.G. (2006). "Ontology oriented programming in go!". Applied Intelligence. 24 (3): 189–204. CiteSeerX 10.1.1.117.184. doi:10.1145/860575.860747. S2CID 2047545.
  4. ^ "Issue 9 - go - I have already used the name for *MY* programming language". 2009-11-10. Retrieved 2009-11-14.
  5. ^ Brownlee, John (2009-11-13). "Google didn't google "Go" before naming their programming language". Geek.com. Archived from the original on 2012-05-06. Retrieved 2010-01-18.
  6. ^ "I have already used the name for *MY* programming language · Issue #9 · golang/go". GitHub. Retrieved 2019-07-04.

Further reading edit

  • Clark, K. L.; McCabe, F. G. (2003). "Ontology Oriented Programming in Go!" (PDF).
  • Clark, K. L.; McCabe, F. G. (2004). "Go!—A Multi-Paradigm Programming Language for Implementing Multi-Threaded Agents". Annals of Mathematics and Artificial Intelligence. 41 (2–4): 171–206. CiteSeerX 10.1.1.133.1069. doi:10.1023/B:AMAI.0000031195.87297.d9. S2CID 6992205.
  • R. Bordini; et al. (2006). "A Survey of Programming Languages and Platforms for Multi-Agent Systems". Informatica. 30: 33–44. Archived from the original on 2009-11-15.
  • M. Fisher; et al. (2007). "Computational Logics and Agents - A Roadmap of Current Technologies and Future Trends". Computational Intelligence. 23 (1): 61–91. CiteSeerX 10.1.1.114.6149. doi:10.1111/j.1467-8640.2007.00295.x. S2CID 3393868. Archived from the original on 2013-01-06.
  • McCabe, Francis G. (February 7, 2007). Lets Go!. Network Agent Press. ISBN 978-0-9754449-1-7.
  • C. Varela; et al. (2004). On Modelling Agent Systems with Erlang. ACM SIGPLAN Erlang Workshop '04. Archived from the original on 2009-11-15. Retrieved 2009-11-12.

External links edit

  • Github page
  • Code sample on 99-bottles-of-beer.net