Heavy Bullets is a roguelike first-person shooter video game developed by Brazil-based indie developer Terri Vellmann and published by Devolver Digital. The game was released for Microsoft Windows, OS X, and Linux on 18 September 2014.
Heavy Bullets | |
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Developer(s) | Terri Vellmann |
Publisher(s) | Devolver Digital |
Composer(s) | Doseone |
Engine | Unity |
Platform(s) | Microsoft Windows, OS X, Linux |
Release |
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Genre(s) | First-person shooter, roguelite |
Mode(s) | Single-player |
Heavy Bullets is a first-person shooter video game. The player character is armed with a pistol and a low amount of ammunition which can be retrieved upon firing.[1] The player's objective is to battle through 8 levels and reset a security mainframe.[1][2][3] Levels are procedurally generated.[1] Killing enemies rewards the player with money which can be used to purchase usable and passive items.[1] Upon death the player will not respawn, a new play-through must be started.[4] Money can be deposited in a bank and will carry over to the next play-through, the player can also purchase insurance to save money and items if they die.[1][2][4]
Vellman originally began working on the title as part of a game jam.[4][5] The game uses the Unity engine.[5] Music and sound was composed by American rapper Doseone.[5] An early access build of the game launched on Steam on 15 May 2014.[5] The full version of the game was released on 18 September 2014.[6]
Aggregator | Score |
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Metacritic | 72/100[7] |
Publication | Score |
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Destructoid | 6/10[8] |
Aggregate review websites Metacritic and GameRankings assigned scores of 72/100 and 74% respectively.[7][9]