The Halo video games have been highly successful and influential; the first game was labeled the killer application of Microsoft's Xbox and was credited with selling many consoles.[1][2]Halo: Combat Evolved is also noted for its intuitive control scheme that has been used by many console first person shooters since.[3]Halo 2 sold 2.4 million copies making US$125 million in the first 24 hours after its release beating the record for highest grossing entertainment release.[4]Halo 3 grossed US$170 million on its first day, $45 million more than its predecessor.[5]Halo 2 and Halo 3 are also the best selling titles of their respective consoles, the Xbox and the Xbox 360.[6][7]
Compilation of remastered first-person shooter video games, it consists of Halo: Combat Evolved Anniversary, Halo 2, Halo 3, Halo 3 ODST, Halo 4, Halo: Reach and their multiplayer modes, complete with their full set of add-on content
All games received graphical upgrades for the release, but Halo 2 received a Combat Evolved Anniversary-style high-definition overhaul.
The release also ships with access to the Halo 5: Guardians multiplayer beta.
Introduction to the world of Halo and some of its most iconic characters and weapons.
Players assume the role of an unnamed United Nations Space Command recruit, who is put through a virtual reality shooting simulation against Covenant remnant targets.
Story set between Halo: Combat Evolved and Halo 2, starting right after the events of Halo: The Flood and leading to the beginning of Halo 2,[66] Reissued in 2010.
Set in 2555, more than two years after the Master Chief went missing-in-action. Humans and Elites must attempt to overcome their differences as they embark on a covert mission back to the Ark. By Peter David.[87]
It is 2553, and the three-decade-long Covenant War that defined a generation has suddenly drawn to a close. Yet, in the remotest parts of human space, tensions remain that threaten to overflow into another full-scale conflict. Beneath the surface of the planet Gao lies a vast cavern system renowned for its therapeutic effects and rumored miraculous cures. But now Gao natives are turning up brutally murdered down there—violent acts that happen to coincide with the recent arrival of a UNSC research battalion protected by Spartan Blue Team, led by the renowned Spartan-II Fred-104.[89]
Print versions of the book from certain retailers contained a code that could be redeemed for a REQ Pack in Halo 5: Guardians, set to be released just over a month from the book's release date.[90]
A powerful threat has set a cataclysmic plan in motion—a plan to lure the Half-Jaw [Rtas ‘Vadum] into a trap that will herald the utter destruction of the entire Sangheili race.[91]
A continuation of the short story "Into the Fire" from "Halo: Fractures". The text from "Into the Fire" is also included in "Halo: Smoke and Shadow".[93]
"Find. Claim. Profit. In a post-war galaxy littered with scrap, it’s the salvager’s motto. And with a fast ship and a lust for adventure, Rion Forge [daughter of Sergeant Forge from Halo Wars] has certainly made her mark on the trade. When the discovery of a wrecked UNSC cruiser brings Rion’s past back to haunt her, stirring fresh hope into a decades-old wound, she’s hell-bent on finding answers: What really happened to her father and his ship, the Spirit of Fire?"[93]
The novel marks the return of Spartan Gray Team and gives the background of what they have been up to since we last saw them.
"It has been six years since the end of the Covenant War...and yet on the planet Carrow, a world on the edge of the Joint Occupation Zone, a decisive new battle suddenly erupts."[94]
Members of a UNSC special operations team investigate the kidnapping of an admiral and her family, and are sucked into a conspiracy that threatens to undermine a fragile galactic peace.
The novel features characters from the Halo: Fractures short story "A Necessary Truth" and the novel Last Light.
The adoptive daughter of two scientists moves to a Forerunner installation, where she must grapple with living next to the aliens who once killed her people.
The novel features characters from the Halo: Fractures short story "Lessons Learned".
Split into three mini-series (Halo: Fall of Reach – Boot Camp, Halo: Fall of Reach – Covenant, and Halo: Fall of Reach – Invasion) with a total of 12 issues.[109]
A three issue series written by Brian Reed and art by Marco Castiello.[110]
The origin story of Sarah Palmer, a character introduced in Halo 4, following her from her time as an Orbital Drop Shock Trooper (ODST) to a commander of the SPARTAN-IV Program.[110]
Originally a twelve issue series written by Christopher Schlerf and art by Omar Francia.[111]
Expanded with twelve additional issues by Duffy Boudreau (Blackacre), Sergio Ariño (Ms. Marvel), Ian Richardson (Noble Causes), and Douglas Franchin (Person of Interest).[112][113]
Volume 1 (Issues 1-6): Taking place after the events of Halo 4, the UNSC Infinity is assigned escort duty for a diplomatic mission between the Arbiter and a Jiralhanae chieftain.[111]
Volume 2 (Issues 7-12): The Fall of New Phoenix, Master Chief's return to action, and a dark plot by the Office of Naval Intelligence.[114]
Volume 3 (Issues 13-18): Halo 4 Spartan Ops continues here as the UNSC Infinity battles the Covenant for control of the all-powerful Forerunner Janus Key. Plus, Spartan Tanaka's thrilling origin story revealed.[112]
Volume 4 (Issues 19-24): An unexpected ally joins a crack team of Spartans for their most dangerous operation yet—a secret mission into the mysterious Forerunner site known as the Absolute Record.[113]
Halo: Tales from Slipspace
October 25, 2016 (Only Digital Pre-orders)/November 29, 2016 (All others)[115]
An evolving portal of content related to the Halo series. The application acts as a hub for Halo-related news, podcasts, art, video content, social network conversations, and user's Halo gaming careers.[133]
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