Miarmy is a crowd simulation plugin for Autodesk Maya to render scenes consisting of multiple moving individuals or entities. The plugin is developed by Basefount Software, based in Chengdu, China.[2]
Developer(s) | Basefount |
---|---|
Initial release | June 22, 2011 |
Stable release | 7.5.24
/ July 27, 2023[1] |
Written in | Python, C++, Maya API, PhysX |
Operating system | Windows, Linux, macOS |
Platform | x64 |
Available in | English Chinese |
Type | 3D computer graphics |
License | Proprietary |
Website | www |
Miarmy used by several major studios, including Dexter Digital, Disney Television Animation, Square Enix, Prasad EFX, CGCG Inc., Digital Frontiers, and Iloura.[3][4][5]
Miarmy is available in two versions: Express (free) and Professional (paid). Sets of preset agents including models, textures, actions, and PhysX dynamic simulation are available for both versions for the following scenes:[6]
Miarmy Express has the same feature set as the Professional version; however, its license is limited to non-commercial use and it allows 100 agents to be rendered.[7]
In November 2023,[8] a sister plug-in for Unreal Engine called Miarmy UE was released.