OCP Art Studio

Summary

OCP Art Studio or Art Studio was a popular bitmap graphics editor for home computers released in 1985, created by Oxford Computer Publishing and written by James Hutchby (original ZX Spectrum version).[1][2]

OCP Art Studio
Other namesArt Studio, The Advanced OCP Art Studio, Advanced Art Studio
Developer(s)Oxford Computer Publishing
Initial release1985; 39 years ago (1985)
Stable release
The Advanced OCP Art Studio (Atari ST) / 1987; 37 years ago (1987)
Operating systemAmstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Typebitmap graphics editor
LicenseProprietary

It featured a GUI with windows, icons, tools and pull-down menus that and could be controlled using an AMX Mouse.[1]

Some of the distinctive features include:

  • Different pens, sprays and user-definable brushes
  • Undo function
  • Textured fills (with user-definable patterns including stipples, hatches, bricks, roof tiles, etc.)
  • Font editor
  • Drawing of geometrical shapes.

Releases edit

The OCP Art Studio, also known simply as Art Studio, was released in 1985 for the ZX Spectrum and in 1986 for the Amstrad CPC and Commodore 64.[1][3][4][5]

The Advanced OCP Art Studio, also known as Advanced Art Studio, was released in 1986 for the ZX Spectrum 128K/+2 (developed by Dimitri Koveos), supporting the 128k memory models.[2][6] In 1987 ports for the Commodore 64, Amstrad CPC [7][8] and Atari ST (developed by Chris Hinsley) were released.[9][10][11]

Reception edit

Computer Gaming World in 1987 described OCP as "a versatile productivity tool ... a stunning and useful gift".[12]

Legacy edit

OCP Art Studio was frequently used for making graphics for home computer games in the early 1990s, and was used for games such as Gauntlet III: The Final Quest and CarVup.[13][14]

See also edit

References edit

  1. ^ a b c The OCP Art Studio (Spectrum 48K) (PDF). Rainbird Software. 1985.
  2. ^ a b The Advanced OCP Art Studio (Spectrum 128/+2) (PDF). Rainbird Software. 1986.
  3. ^ "Art Studio, The". World of Spectrum. Retrieved 2014-06-19.
  4. ^ "The OCP Art Studio". Cpc-power.com. 2011-10-03. Retrieved 2014-06-19.
  5. ^ The OCP Art Studio User Manual (PDF). Rainbird Software. 1986.
  6. ^ "Advanced Art Studio". Spectrum Computing. Retrieved 2014-06-19.
  7. ^ The Advanced OCP Art Studio User Manual (Commodore 64/128K) (PDF). Rainbird software. 1987.
  8. ^ The Advanced OCP Art Studio (Amstrad CPC 6128) (PDF). Rainbird Software. 1987.
  9. ^ The Advanced OCP Art Studio (Atari ST) (PDF). Rainbird Software. 1987.
  10. ^ Molyneaux, Maurice (August 1988). "REVIEW: The Advanced OCP Art Studio". ST-Log. No. 22. p. 82.
  11. ^ "The Advanced OCP Art Studio". Atarimania. Retrieved 2023-02-19.
  12. ^ "Christmas Buyers Guide". Computer Gaming World. No. 41. November 1987. p. 20.
  13. ^ Hamza, Kati (January 1991). "Running the Gauntlet". The One. No. 28. pp. 37–87.
  14. ^ Scotford, Larry (November 1990). "Car-Vup". The One. No. 26. pp. 11–12.