Only You Can Save Mankind

Summary

Only You Can Save Mankind
OnlyYouCanSave.jpg
First edition
AuthorTerry Pratchett
Original titleOnly You Can Save Mankind
Cover artistDavid Scutt
CountryUnited Kingdom
LanguageEnglish
SeriesJohnny Maxwell Trilogy
GenreChildren's literature, Science fiction
PublisherDoubleday (London)
Publication date
1992
Media typebook
Pages173
ISBN0-385-40308-9
OCLC28065341
Followed byJohnny and the Dead 

Only You Can Save Mankind (1992) is the first novel in the Johnny Maxwell trilogy of children's books and fifth young adult novel by Terry Pratchett, author of the Discworld sequence of books. The following novels in the Johnny Maxwell Trilogy are Johnny and the Dead (1993) and Johnny and the Bomb (1996). The setting of the novels in the modern world was a departure for Pratchett, who writes more regularly in fantasy world settings.

Plot summary

Twelve-year-old Johnny receives a pirate edition of the new video game Only You Can Save Mankind from his friend Wobbler. However, he has not been playing for long when the ScreeWee Empire surrenders to him. After accepting the surrender he finds himself inside the game in his dreams, where he must deal with the suspicious Gunnery Officer as well as the understanding Captain, and work out exactly what they're all supposed to do now.[1][2]

This might all be the result of an over-active imagination except that the ScreeWee have disappeared altogether from everyone else's copy of the game. With the help of another player, Kirsty, who calls herself "Sigourney" (as in Weaver), Johnny must try to get the ScreeWee home.[3][4][5]

Ideas and themes

It plays with the effects of perception. For instance, since Kirsty refuses to see the ScreeWee as anything other than alien monsters who exist to be shot, they are much less human-like in her presence than when only dealing with Johnny.

Wobbler writes a computer game entitled Journey to Alpha Centauri. The game is meant to be played in real-time, meaning it would take three thousand years to finish the journey. If the game were actually played for three thousand years, the player would be rewarded with a message saying "Welcome to Alpha Centauri. Now go home". This inspired an interactive fiction game developed by Julian Fleetwood, Journey to Alpha Centauri (In Real Time). It was released in 1998, with the same premise of requiring three thousand years of game play to complete.[6]

Adaptations

In 1996, Only You Can Save Mankind was adapted into a three-part radio drama on BBC Radio 4, starring Tim Smith as Johnny.[7]

In 2004, a musical adaptation for the stage was premiered at the Edinburgh Festival Fringe, with music by Leighton James House and lyrics by Shaun McKenna. A UK national tour is planned for opening in late 2011 with director Nikolai Foster. The album was released online November 23, 2009. A national CD release came out in April 2010 or from www.ifnotyouthenwho.com.[8]

References

  1. ^ "Children's Book Review: Only You Can Save Mankind". Publishers Weekly. Retrieved July 25, 2020.
  2. ^ "ONLY YOU CAN SAVE MANKIND: From the Johnny Maxwell series , Vol. 1". Kirkus Reviews. Retrieved July 25, 2020.
  3. ^ Reardon, Patrick (November 5, 2006). "Press Play: What We've Been Enjoying Lately". Chicago Tribune. p. 7-19. Retrieved July 25, 2020.
  4. ^ Phillips, Fred (October 9, 2005). "Pratchett series gets second spin". The News-Star. p. 29. Retrieved July 25, 2020.
  5. ^ Deakin, Andrea (June 12, 1993). "Imagination runs free in these faerie frolics". The Vancouver Sun. p. 42. Retrieved July 25, 2020.
  6. ^ Blair, Andrew (September 17, 2015). "Revisiting Terry Pratchett's Johnny Maxwell books". Den of Geek. Retrieved July 25, 2020.
  7. ^ The L-Space Web: Events: Only You Can Save Mankind retrieved 2010-02-21
  8. ^ "Kerry Ellis & More Go Into Studio to Record 'Only You Can Save Mankind' Musical for Charity". Broadwayworld.com. 2009-03-14. Retrieved 2009-03-16.

External links