Photon Paint is a Hold-And-Modify (HAM) based bitmap graphics editor for the Amiga, first released in 1987.[1][2][3][4] Photon Paint was the first bitmap graphics editor to incorporate 3D solid modeling and texture mapping as an integral part of the program.[5][4]
Original author(s) | MicroIllusions |
---|---|
Developer(s) | Oren Peli, Eyal Ofek, Amir Zbeda (BazboSoft) |
Initial release | 1987 |
Stable release | 2.0
/ 1989 |
Operating system | Amiga OS, Mac OS |
Platform | Amiga, Macintosh |
Type | Bitmap graphics editor |
Photon Paint was programmed by Oren Peli, Eyal Ofek, and Amir Zbeda at Bazbosoft, an Israeli software house. It was published by MicroIllusions distributed worldwide.[2][6]
The program sold 250,000 copies and received a best of breed award from Amiga World magazine.[citation needed]
The original Photon Paint v1.0 was released in 1987 for the Commodore Amiga.[2][7] A Macintosh version was released in 1988 by Mediagenic.[8][9][10]
Photon Paint v2.0 for the Amiga was released in 1988.[11][12][13][5][14]