Santa Fe Mysteries: Sacred Ground is a video game, the second in the Santa Fe Mysteries series after The Elk Moon Murder.
Santa Fe Mysteries: Sacred Ground | |
---|---|
Developer(s) | Activision |
Publisher(s) | Activision |
Series | Santa Fe Mysteries |
Platform(s) | MS-DOS, Macintosh, Windows |
Release | 1997 |
Genre(s) | Adventure |
Mode(s) | Single-player |
In Sacred Ground, the wife of a local businessman is kidnapped.
Publication | Score |
---|---|
PC Games | C[1] |
Computer Games Strategy Plus | [2] |
CNET Gamecenter | [3] |
The game received reviews ranging from negative to positive. JustAdventure thought the game was a "slight improvement" over The Elk Moon Murders, while noting "[it] is not entirely easy to classify - somewhere between an interactive movie and an adventure game".[4] In a 2001 retrospective, Programmer In Black wrote "For an older game, the game play here holds up well."[5] Just Adventure said "There is one thing that [the game] absolutely, positively isn't: unique".[6] Allgame gave Sacred Ground 2.5 stars out of 5.[7] Tekno Magazine noted the annoyance of switching between the game's two CDs when moving back and forth between different locations.[8] PC Player felt the title was a missed opportunity to build on the world created in the predecessor.[9][10] MacGamer thought the title was serviceable in the genre of interactive murder mysteries though admitted it was not revolutionary in any way.[11] The Adrenaline Vault praised the immersive characters and the atmospheric music.[12]
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