Supersonic Acrobatic Rocket-Powered Battle-Cars

Summary

Supersonic Acrobatic Rocket-Powered Battle-Cars, colloquially known as SARPBC and officially abbreviated as SARP Battle-Cars, is a vehicular soccer video game for the PlayStation 3. The game was released in North America in October 2008, and in Europe in February 2009. The campaign mode of the game is made up of a series of varied mini-games, and tournaments against AI that can only be played in single-player mode. A sequel, titled Rocket League, was released in July 2015.

Supersonic Acrobatic Rocket-Powered Battle-Cars
Developer(s)Psyonix
Publisher(s)Psyonix
Director(s)Dave Hagewood
Producer(s)
  • Heather Chandler
  • Justin Washington
Composer(s)
  • Adam B. Metal
  • Tony Porter
EngineUnreal Engine 3
Platform(s)PlayStation 3
Release
  • NA: October 9, 2008
  • EU: February 12, 2009
Genre(s)Sports
Mode(s)Single-player, multiplayer

Gameplay edit

The game is played by one or more players, locally or online, using their car to hit a soccer ball that is much larger than the car to score a goal. Each goal is worth one point, and the team with the most points when 5 minutes have passed wins. The game includes mechanics such as the double jump, which allows you to jump another time in the air after jumping from the ground, giving a faster in-air speed.

Reception edit

Supersonic Acrobatic Rocket-Powered Battle-Cars received mixed reviews by critics according to Metacritic, a review aggregator.[1][4][5]

Sequel edit

In March 2011, Psyonix confirmed that there was a sequel in development but that it was far from completion due to them having difficulty pitching it to publishers or acquiring the finances required to self-publish.[6] In September 2013, Psyonix announced more details, saying that there would be a free alpha version released for testing and improvement on the PC, before being ported to consoles. Rocket League has been free since September 23, 2020 and is available on Playstation 4 and Playstation 5, Xbox One and Xbox Series, PC, and Nintendo Switch. Rocket League, was released for the PlayStation 4 and Microsoft Windows on July 7, 2015, and for other platforms at later dates.

References edit

  1. ^ a b "Supersonic Acrobatic Rocket-Powered Battle-Cars for PlayStation 3 Reviews". Metacritic. CBS Interactive. Archived from the original on November 30, 2023. Retrieved October 14, 2015.
  2. ^ Anderson, Luke (September 24, 2009). "Supersonic Acrobatic Rocket-Powered Battle-Cars Review". GameSpot. CBS Interactive. Archived from the original on April 28, 2015. Retrieved October 14, 2015.
  3. ^ Bishop, Sam (October 10, 2008). "Supersonic Acrobatic Rocket-Powered Battle-Cars Review - Big name, small game". IGN. IGN Entertainment. Archived from the original on April 4, 2014. Retrieved October 14, 2015.
  4. ^ Liebl, Matt (August 4, 2015). "Interview: Psyonix talks Rocket League and a future filled with lots of airhorns". GameZone. GameZone Next. Archived from the original on August 7, 2015. Retrieved October 14, 2015.
  5. ^ Klepek, Patrick (August 7, 2015). "Rocket League Is Actually A Sequel To A Game Almost No One Played". Kotaku. Gawker Media. Archived from the original on August 8, 2015. Retrieved October 14, 2015.
  6. ^ "Rocket League Is Actually A Sequel To A Game Almost No One Played". August 7, 2015. Archived from the original on August 8, 2015. Retrieved July 8, 2018.

External links edit

  • Official website