Xiaoyuan Tu

Summary

Xiaoyuan Tu (born 1967) is a Chinese researcher and computer scientist specializing in machine learning, behavior modeling, physics modeling, biomechanical modeling, motion control interfaces, and intelligent virtual characters. She holds a Ph.D in computer science from University of Toronto and currently serves as a lead scientist and software engineer at Apple Inc, researching and developing next generation motions control and recognition technology.[1]

Xiaoyuan Tu
Born1967 (age 56–57)
NationalityChinese
Alma materTsinghua University
McMaster University
University of Toronto
Scientific career
FieldsComputer science

Education edit

Tu attended Tsinghua University where she earned BEng in control theory and information science. She then continued her education at McMaster University earning her MSc in computer science with a focus on algorithms for parallel computation between the years 1990 and 1991. Immediately thereafter she enrolled in University of Toronto where she completed her Ph.D in computer science in 1996 as well as the ACM Doctoral Dissertation Award for her dissertation "Artificial Animals for Computer Animation: Biomechanics, Locomotion, Perception, and Behavior".[2] She is both the first woman and the first Canadian academic to receive this award.[1][3]

Industry edit

After completing her Ph.D, Tu spent a brief period of time at Silicon Graphics as a researcher and at Stanford University as a guest lecturer prior to being hired at Intel as a research scientist. There she worked to research and develop a 3D animation testbed for the creation of intelligent virtual characters. In addition to this she was the lead developer on an interactive commerce interface.[3]

In May 2000 she left her position at Intel to create the company AiLive Inc with Wei Yen. There she assumed the role of co-founder, lead scientist and product manager, working to implement machine learning algorithms as middleware in video games. Additionally, she worked to implement LiveMotion, a program focused on motion recognition, tracking and control in games.[3] This technology was used in the creation of Nintendo's Wii MotionPlus controller and helped enable a generation of motion controlled games for the platform.[4]

After leaving AiLive Inc in December 2009 she entered a position at Apple where she currently works to develop and implement motion recognition and control in next-generation iOS devices.[3] Projects she has been instrumental in designing and implementing include:

  • Orientation Recognition
  • Raise to Talk
  • iOS Motion Activity Classification
  • Compass Algorithms
  • iOS CoreMotion Technology

In her time at Apple she has also been credited as an inventor on several patents filed by Apple including AirDrop data encryption,[5] improvement to Magnetometer mapping on iOS devices,[6] as well as Apple CarPlay automation.[7]

Awards edit

  • ACM Doctoral Dissertation Award — "Artificial Animals for Computer Animation: Biomechanics, Locomotion, Perception, and Behavior"
  • Technical Excellence Award from the Canadian Academy of Multimedia and Arts

Books edit

  • Artificial animals for computer animation (1999)

References edit

  1. ^ a b "Xiaoyuan Tu's home page". University of Toronto. Retrieved 2019-02-03.
  2. ^ Shi Zhongzhi (2011). Advanced Artificial Intelligence. World Scientific. p. 580. ISBN 9789814466127.
  3. ^ a b c d "Xiaoyuan Tu - LinkedIn".
  4. ^ "xiaoyuan.tu". sites.google.com. Retrieved 2019-02-01.
  5. ^ Campbell, Mikey (13 August 2015). "Apple invention lets iPhone owners AirDrop encrypted data to a friend's device for safekeeping". AppleInsider. Retrieved 2019-02-05.
  6. ^ "Greater Magnetometer Mapping Accuracy Coming to iOS Devices". Patently Apple. Retrieved 2019-02-05.
  7. ^ "Apple Invents a New CarPlay/HomeKit Related iDevice System". Patently Apple. Retrieved 2019-02-05.