World of Warcraft has had its best year on Twitch

World of Warcraft has had its best year on Twitch in terms of viewership thanks largely to the explosion of the raid race to world first and the launch of Classic. But since Classic’s release that saw the game post 47 million hours watched in a week, it’s been on the decline.

As the hype for the game as a force in the content creation business simmered down, some speculated that WoW viewership might be in a lull due to the way that Classic started out primarily as a PvE game. Streamers were racing to become the first players to hit level 60 and kill raid bosses like Ragnaros and Onyxia.

After that, there wasn’t much left to excite viewers outside of the occasional open-world antics that the game’s leading streamer Asmongold embarked on. Since much of what makes content creation on Twitch special is the PvP prowess that influencers bring to the table, Classic was lacking that special something. If you are in lack of WoW Classic Gold, visit our site z2u.com, a reliable and cheap online in-game currency store.

Despite initially planning to release battlegrounds in the third phase of its six-phase plan, Blizzard launched two PvP instances this past week that were poised to give Classic a new flavor that could allow content creators to better sustain an audience with more entertaining, and less redundant, content.

For three days surrounding the battlegrounds’ launch, average hourly viewership for WoW shot up to nearly 80,000, according to statistics tracked by SullyGnome. But it didn’t take long for those numbers to drop back down again. On the first full day of battlegrounds being playable, WoW streamers racked up around one million hours watched on the platform. But two days later, the game was hovering around 500,000 hours watched per day, about the same as where it was before battlegrounds came out.


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